Senior Gameplay Engineer
Heavily involved in the Combat, Character, and Camera design.
Developed a flexible (designer-friendly) combat system
Responsible for all the playable character's game mechanics!
Senior Game Developer
Worked on client architecture (Using tech such as Univeral Rendering Pipeline, Advance Input System, and Cinemachine)
Level design tools pipeline
Performance optimization
Legends of Persia
Legends of Persia
Game Designer (systems and scripting)
Ava's Quest
Ava's Quest
Level Designer (2D retro platformer)
PerCity
PerCity
Game Programmer
Jiringland (King of Wealth)
Jiringland (King of Wealth)
Game Programmer / Game Deisgner